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Archive for the ‘游戏工程’ Category

故事梗概

化身为死神(The Death)的你,接到了一个命令:消灭这个城市的所有团伙(Gang)。然而作为平民死神的你,却无能以一己之力达到目的。为了完成任务,你要加入不同的组织,挑起组织之间的冲突。让他们自我消亡。

阅读全文——共425字

Overview:

A coursework of Computer Graphics,  implemented a BRICKOUT game with the ancient Chinese style.

Requirement:

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Game Screenshot:

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十一月 7th, 2009

The Sim 3

No Comments, 游戏赏析, by mattcn.

极高的自由度和个性化–The Sim 3

There are 3 main categories of DESIGN PATTERN:

Creational Patterns

阅读全文——共15629字

十月 9th, 2009

Braid / Mr.Winterbottom

No Comments, 游戏赏析, by mattcn.

1.Braid

2.Mr.Winterbottom

Braid is a platform/puzzle video game developed by independent software developer Jonathan Blow. The game was released on August 6, 2008 for the Xbox 360′s Xbox Live Arcade service. A Microsoft Windows version was released on April 10, 2009. Hothead Games ported the game to Mac OS X, releasing it on May 20, 2009, and soon to the PlayStation Network.

阅读全文——共1853字

十月 9th, 2009

Flowers[花]

No Comments, 游戏赏析, by mattcn.

 

不知道翻译成花是否亵渎了这样一个优美的游戏,不过确实应该给她想一个禅意十足的名字…

Flower is a PlayStation 3 game available on the PlayStation Network. It was developed by ThatGameCompany, announced at the 2007 Tokyo Game Show and released on 12 February 2009. Jenova Chen, Flower’s designer, said of the development process, “When we started, we didn’t know what we were making. We just had this concept that every PlayStation is like a portal in your living room, it leads you to somewhere else. I thought; “wouldn’t it be nice if it was a portal that would allow you to be embraced by nature.”

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十月 9th, 2009

Tower Defence[炮台防守]

No Comments, 游戏赏析, by mattcn.

Tower defence or TD is a subgenre of real-time strategy computer games. The goal is to try to stop enemies from crossing the map by building towers which shoot at them as they pass. Enemies and towers usually have varied abilities and costs. When an enemy is defeated the player earns money or points, which are used to buy or upgrade towers.

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Overview:

The game revolves around the player’s control of a small character, known as a Sackboy or Sackgirl owing to their appearance, in a variety of platforming scenarios. Though the game features a set of pre-built levels for the player to explore, the game’s customisable nature is equally important, from altering the player’s character and personal space, to building entirely new objects and levels, and then sharing and playing them online as part of the LittleBigPlanet community.

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十月 9th, 2009

In the Pit

No Comments, 游戏赏析, by mattcn.

An “Audio-only” stealth-action game…