极高的自由度和个性化–The Sim 3
1.Braid
2.Mr.Winterbottom
Braid is a platform/puzzle video game developed by independent software developer Jonathan Blow. The game was released on August 6, 2008 for the Xbox 360′s Xbox Live Arcade service. A Microsoft Windows version was released on April 10, 2009. Hothead Games ported the game to Mac OS X, releasing it on May 20, 2009, and soon to the PlayStation Network.
不知道翻译成花是否亵渎了这样一个优美的游戏,不过确实应该给她想一个禅意十足的名字…
Flower is a PlayStation 3 game available on the PlayStation Network. It was developed by ThatGameCompany, announced at the 2007 Tokyo Game Show and released on 12 February 2009. Jenova Chen, Flower’s designer, said of the development process, “When we started, we didn’t know what we were making. We just had this concept that every PlayStation is like a portal in your living room, it leads you to somewhere else. I thought; “wouldn’t it be nice if it was a portal that would allow you to be embraced by nature.”
Tower defence or TD is a subgenre of real-time strategy computer games. The goal is to try to stop enemies from crossing the map by building towers which shoot at them as they pass. Enemies and towers usually have varied abilities and costs. When an enemy is defeated the player earns money or points, which are used to buy or upgrade towers.
Overview:
The game revolves around the player’s control of a small character, known as a Sackboy or Sackgirl owing to their appearance, in a variety of platforming scenarios. Though the game features a set of pre-built levels for the player to explore, the game’s customisable nature is equally important, from altering the player’s character and personal space, to building entirely new objects and levels, and then sharing and playing them online as part of the LittleBigPlanet community.
An “Audio-only” stealth-action game…
The game begins in an apartment. The player is shown six girls to choose from and is given no information about them other than a name. Once the player selects a girl, the journey begins.
The player is given control of the girl, and is instructed: “Go to Grandmother’s house and stay on the path.”
Overview:The game is built around the idea of creating large structures using balls of goo. It is based on the prototype game Tower of Goo developed for Kyle Gabler’s rapid game prototyping Experimental Gameplay Project. The game is divided into five chapters, each containing several levels. Each level has its own graphic and musical theme, giving it unique atmosphere, similar in style to Tim Burton’s film designs.There is also a bonus meta-game called World of Goo Corporation, where the objective is to build the highest tower using goo balls which the player collected through the course of the game. Players from all over the world can compete, as the height of the tower and number of goo balls used are being constantly uploaded to the 2D Boy server.