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Archive for the ‘游戏工程’ Category

十月 9th, 2009

The Path[幽林迷踪]

No Comments, 游戏赏析, by mattcn.

The game begins in an apartment. The player is shown six girls to choose from and is given no information about them other than a name. Once the player selects a girl, the journey begins.

The player is given control of the girl, and is instructed: “Go to Grandmother’s house and stay on the path.”

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十月 9th, 2009

World of Goo[粘粘世界]

No Comments, 游戏赏析, by mattcn.

Overview:The game is built around the idea of creating large structures using balls of goo. It is based on the prototype game Tower of Goo developed for Kyle Gabler’s rapid game prototyping Experimental Gameplay Project. The game is divided into five chapters, each containing several levels. Each level has its own graphic and musical theme, giving it unique atmosphere, similar in style to Tim Burton’s film designs.There is also a bonus meta-game called World of Goo Corporation, where the objective is to build the highest tower using goo balls which the player collected through the course of the game. Players from all over the world can compete, as the height of the tower and number of goo balls used are being constantly uploaded to the 2D Boy server.

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Sequential Containers

Overview:

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Menu:

casting

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Menu:

some central types provided by the standard library

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九月 30th, 2009

Game Engineering

No Comments, 游戏工程, by mattcn.

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